Seminar – How to get published with IEEE

September 12th, 2018

On September 19 at 10:00-11:30 Linnaeus University will be visited by Paul Henriques from IEEE (Institute of Electrical and Electronics Engineers). Paul will host a seminar on the topic “How to get published with IEEE”:

Increase the visibility of your research and build author credibility by publishing in a leading IEEE journal or conference. Learn how to identify the best journal or conference for your work and navigate the IEEE paper submission and peer review process. Review the required elements and proper structure of a manuscript to avoid reasons why papers may be rejected.

The presentation is in English. The seminar takes place in Växjö (location: Babel at the University Library) but will also be streamed to Kalmar (location: UB296A at the University Library).

Registration and more information:

//Diana

The 6th Swedish Workshop on Data Science (SweDS 2018)

September 10th, 2018

We have been asked to invite you to attend and participate in SweDS2018 (the 6th Swedish Workshop on Data Science).  The workshop takes place at Umeå UniversityNovember 20-21, 2018.  The abstract submission deadline is October 13, 2018 for contributed oral presentations.

Information:
Submissions
Call for abstracts

The Swedish Workshops on Data Science (SweDS) allow members of a community with common interests to meet in the context of a focused and interactive discussion. SweDS 2018, the sixth Swedish Workshop on Data Science, brings together researchers, practitioners, and opinion leaders with interest in data science. The goal is to further establish this important area of research and application in Sweden, foster the exchange of ideas, and to promote collaboration. Read the rest of this entry »

Computational Archival Science Workshop at IEEE Big Data 2018 – Call for papers

September 3rd, 2018

The organizers of the Computational Archival Science (CAS) Workshop at IEEE Big Data 2018 have issued a formal call for papers. This is the 3rd workshop at IEEE Big Data addressing CAS, following on from workshops in 2016 and 2017. All papers accepted for the workshop will be included in the Conference Proceedings published by the IEEE Computer Society Press, made available at the conference, which takes place Dec. 10-13, 2018 in Seattle, WA, USA.

The workshop will explore the conjunction (and its consequences) of emerging methods and technologies around big data with archival practice and new forms of analysis and historical, social, scientific, and cultural research engagement with archives. We aim to identify and evaluate current trends, requirements, and potential in these areas, to examine the new questions that they can provoke, and to help determine possible research agendas for the evolution of computational archival science in the coming years. At the same time, we will address the questions and concerns scholarship is raising about the interpretation of “big data” and the uses to which it is put, in particular appraising the challenges of producing quality (meaning, knowledge and value) from quantity, tracing data and analytic provenance across complex “big data” platforms and knowledge production ecosystems, and addressing data privacy issues.
Important dates:

  • Oct 8, 2018: Due date for full workshop papers submission
  • Oct 29, 2018: Notification of paper acceptance to authors
  • Nov 15, 2018: Camera-ready of accepted papers
  • Dec 10 – 13, 2018: Workshop [exact date TBD]

See the full workshop CFP to learn more, including suggested research topics and submission instructions.

New chance to take the PhD-course in Applied Machine learning 3 credits

August 20th, 2018

We are not offering you a second chance to take the PhD-course in Applied Machine Learning this fall.

Course content:

Data mining and machine learning is an area within computer science with the goal of bringing meaning to and learning from data. This course mixes theory and practice, with a focus on applied machine learning where we learn what algorithms and approaches to apply on different types of data.

The course includes the following:

  • Supervised learning, different types of data and data processing
  • Algorithms for handling text documents
  • Algorithms for handling data with numerical and categorical attributes
  • Neural Networks
  • Deep Learning for image recognition

Timetable

The course will start on Tuesday October 9th and finish by the end of the semester.

Registration

The registration needs to be finalized no later than September 19th 2018

Register here: https://goo.gl/forms/jn1DAAQsb5zm8S1D3

 

If you have any questions please turn to Johan Hagelbäck – johan.hagelback@lnu.se

Second Keynote speaker at VINCI 2018 is Keynote Speech 2: Design after Nature Prof. Jon McCormack, Monash University, Australia

June 29th, 2018

We have the pleasure to present the second keynote speaker at VINCI 2018 Prof. Jon McCormack, Monash University, Australia on Design after Nature. You can find information on how to register for VINCI 2018 here

Abstract: Nature has driven us in what and how we create for millennia. Biomimetic approaches to human design are inspired by natural forms, shapes and processes. In computing, nature-inspired algorithms mimic collective behaviour or biological evolution to solve hard problems in search, optimisation and learning. In this talk I’ll show how I have developed a creative visual design practice informed by processes from biological development, the architecture of natural form, and evolutionary processes. My work began by devising advanced visual models of morphogenetic development in plants. Incorporating evolutionary processes allowed designs to emerge that would be difficult or impossible to discover independently, making them “beyond human design”. In later work, I have experimented with evolutionary ecosystems and processes such as niche construction to encourage diversity in the visual style of works generated by algorithmic processes. My most recent work looks at translating from the virtual back to the real, using digital fabrication technologies driven by generative computational processes. The goal is to build dynamic, responsive, intelligent physical systems that interact directly with living organisms, symbiotically affecting their growth and development. This leads to the creation of bio-machine hybrids – bringing the biomimetic concept full circle – and heralding a new form of co-design where human, machine and nature all contribute to the design process.

Photo of Jon McCormack

Short Bio: Jon McCormack is an Australian-based artist and researcher in computing. He holds an Honours degree in Applied Mathematics and Computer Science from Monash University, a Graduate Diploma of Art (Film and Television) from Swinburne University and a PhD in Computer Science from Monash University. He is currently full Professor of Computer Science and director of sensiLab at Monash University in Melbourne, Australia. His research interests include generative art, design and music, evolutionary systems, computer creativity, visualisation, virtual reality, interaction design, physical computing, machine learning, L-systems and developmental models.

Since the late 1980s McCormack has worked with computer code as a medium for creative expression. Inspired by the complexity and wonder of a diminishing natural world, his work is concerned with electronic “after natures” – alternate forms of artificial life that may one day replace the biological nature lost through human progress and development. For more information about Jon Cormack see.

Prof. Min Chen, University of Oxford, UK, first keynote speaker at VINCI 2018

June 27th, 2018

We have the pleasure to present the first keynote speech at VINCI 2018 : Is Visualization Underpinned by Communication Theory? held by Prof. Min Chen from University of Oxford, UK. You can find information on how to register for VINCI 2018 here

Abstract: Seven decades ago, Claude Shannon’s landmark article “A Mathematical Theory of Communication” (1948) laid down the foundation of modern tele- and data communication, giving rise to information theory as an academic subject. In this talk, the speaker will describe the applications of information theory to visualization and demonstrate how information theory can explain numerous phenomena in visualization. In particular, the speaker will discuss an information-theoretic metric for analysing the cost-benefit of data intelligence workflows, elaborating the values of visualization in such workflows. The speaker will also outline conjectures that the metric may potentially have implications beyond data science.

Short Bio: Min Chen developed his academic career in Wales between 1984 and 2011. He is currently the professor of scientific visualization at Oxford University and a fellow of Pembroke College. His research interests include visualization, computer graphics, human-computer interaction, and aspects of computer vision. He has co-authored some 200 publications, including his recent contributions in areas such as theory of visualization, video visualization, visual analytics, and perception and cognition in visualization. He has worked on a broad spectrum of interdisciplinary research topics, ranging from the sciences to sports, and from digital humanities to cybersecurity. His services to the research community include papers co-chair of IEEE Visualization 2007 and 2008, Eurographics 2011, IEEE VAST 2014 and 2015; co-chair of Volume Graphics 1999 and 2006, EuroVis 2014; associate editor-in-chief of IEEE Transactions on Visualization and Computer Graphics; and co-director of Wales Research Institute of Visual Computing. He is currently an editor-in-chief of Computer Graphics Forum. He is a fellow of British Computer Society, European Computer Graphics Association, and Learned Society of Wales. See also: https://sites.google.com/site/drminchen/

Call for Participation: VINCI 2018

June 25th, 2018

The 11th International Symposium on Visual Information Communication and Interaction (VINCI 2018) will be held in Växjö, Sweden, August 13-15, 2018

VINCI 2018 features high profile keynote speeches, state-of-the art technical sessions, and entertaining social programs, which will surely be interesting to our participants (the detailed symposium program can be found on vinci-conf.org).

You can find information on how to register for VINCI 2018 here

Please note that the early registration period for VINCI 2018 lasts until July 1, 2018. Afterwards, the standard registration fees apply.

KEYNOTES

A short presentation of the keynote speakers and the abstract of their speeches will be presented here on the blog in the coming days so keep an eye out for more information

  • Keynote Speech 1: Is Visualization Underpinned by Communication Theory? will be held by Prof. Min Chen (University of Oxford, UK)
  • Keynote Speech 2: Design after Nature will be held by Prof. Jon McCormack (Monash University, Australia)

ACCEPTED PAPERS AND POSTERS

Here comes a list of the full papers and posters that will be presented during the conference Read the rest of this entry »

First PhD-course in Python (7,5 credits) available for sign up

June 20th, 2018

We are now offering the first PhD-courses of fall 2018 related to DISA, Python 7,5 credits. It’s also open for other potential PhD-students.

Course content

The first lectures will introduce the basics of Python programming, including different ways to run (e.g., Jupyter) and test programs. This part will also cover some of the standard modules, such as NumPy, Pandas, and MatPlotLib.

The rest of the course is structured around “How do you do X in Python,” where X is a topic such as Network Analysis, Text Mining, etc. Each topic will be covered by one or a few overview lectures that cover some of the essential algorithms in detail, how to implement them in Python, and which modules are available to use. The lectures will introduce some important computer science and computational ideas as well as programming best practices.

The course will also briefly cover how to use the DISA HPCC and how to run Python programs on multicore machines and a cluster of such machines.

After completing the course, the student should:

  • Be able to design algorithms to solve problems within their research domain and implement these using Python
  • Be able to reason about the performance of an algorithm and its implementation, as well as use various tools to optimize their implementation, including parallelization.
  • Know how to use essential Python modules, such as NumPy, SciPy, Scikits, Pandas, etc., as well as key modules within the topics (Xs) that the course covers.

Be able to reason about the benefits and drawbacks of Python as well as how it compares to other programming languages/environments and be able to argue for when and when not to use it.

Prerequisite

A completed undergraduate program of at least 240 credits, including 60 credits at advanced level, or the equivalent. Some knowledge of programming and/or algorithms will be helpful.

Timetabe

The course will start on September 10th and finish by the end of October/beginning of November. The course will mainly have lectures (live and video), with meet ups every other week.

Registration

The registration needs to be finalized no later than August 31st. Register here.

If you have any questions please contact Morgan Ericsson.

Seminar invitation: Beyond programming as primary computing skill

May 18th, 2018

The Digital Humanities invite you to the seminar: Beyond programming as primary computing skill: the case of the PDF file format – Jean-François Blanchette

Jean-François Blanchette is an Associate Professor at the Department of Information Studies at UCLA. His research focuses on the computerization of bureaucracies, the evolution of the computing infrastructure, and the materiality of digital objects. He is the author of Burdens of Proof: Cryptographic Culture and Evidence Law in the Age of Electronic Documents (MIT Press, 2012) and co-editor of Regulating the Cloud: Policy for Computing Infrastructure (MIT Press, 2015). He is the director with Snowden Becker of the “On the Record, All the Time” project, which examines the impact of surveillance technologies to archival education and practice.

Abstract for the presentation:

LIS programs have been faced for years with the question of how to best teach students adequate information technology skills. In past decades, the answer often took the form of basic computing literacy (how to write an email, how to set up a basic database), but today, the consensus is that the most obvious representative of such a skill is the mastery of a programming language. Indeed, coding is supported today by a wide range of organizations as the most direct path of entry into the computing professions and as a requisite skill for all future workers in the knowledge economy.

In this presentation,  Jean-François Blanchette challenges this assumption as it applies to graduate students enrolled in LIS programs. He will argue that the teaching of coding aligns with a conception of computing primarily grounded in its mathematical character as an “engine of logic.” However, an equally important understanding of computing lies in its nature as an engineered system dedicated to the coordinated use of limited computing resources (processing, storage, networking). Of particular importance are the design strategies of modularity and hierarchical aggregation, which allows computing systems to allocate resources, manage complexity and technical change, while providing specific pathways for growth and functional evolution. These resources and strategies constitute the actual materials and tools used by engineers to design, operate, and maintain the extraordinarily complex assemblage of software and hardware components that constitutes networked computing.

For students, such as those in LIS, whose career success depends on the proper anticipation of the impact of information technology on their field of professional practice, such an understanding is more effective than learning to code. Using the PDF file format as example,  Jean-François Blanchette demonstrate how this approach can be used to anticipate the evolution of the format and its impact on, e.g., digital preservation, open data, accessibility, and the future of scholarly communication.

 

The Digital Humanities (DH) seminar series is aimed at providing a forum for relevant DH discussion in the region and beyond, inspiring collaboration with wider audiences about the emerging field of DH field and University’s DH Initiative, thus both strengthening the DH Initiative’s established network, as well as creating a space for collaboration between universities and cross-sectoral partners at national and international levels. Please find more information at their website.

The Seminars are open to everyone, but we would appreciate if you would register your attendance via dh@lnu.se

VINCI 2018 – CALL FOR PAPERS (extended deadline)

April 26th, 2018

The 11th International Symposium on Visual Information Communication and Interaction (VINCI 2018) will be given in Växjö, Sweden, August 13-15, 2018. The paper submission deadline is extended until May 04, 2018 (23:59 in AoE). A selection of best papers will be invited to a special issue published by the Journal of Visual Languages and Computing (JVLC) =================================================================

Visual communication through graphics or text has long been conducted among human beings of different backgrounds or cultures, and in recent decades between human and machine. In today’s digital world, visual information is typically encoded with various metaphors commonly used in daily life to facilitate rapid comprehension and easy analysis during the communication process. Visual information communication generally encompasses information visualization, graphical user-interfaces, visual analytics, and visual languages. Visual information is increasingly being used to facilitate human-human communication through the Internet and mobile devices.

The Symposium on Visual Information Communication and Interaction (VINCI) (vinci-conf.org) is the premier international forum for researchers and industrial practitioners to discuss the state-of-the-art in visual communication theories, designs, and applications. The 11th International Symposium on Visual Information Communication and Interaction (VINCI ’18) will be held on 13-15 August 2018, in Växjö, Sweden.

Papers can be submitted as full papers, short papers or posters. All accepted papers will be published by ACM Press and made available in the ACM Digital Library (EI indexed). Authors of selected full papers of high quality will be invited to submit revised versions of their works to a special issue of an SCI-indexed journal. In addition, revised versions of selected best papers in art and design will be invited for subsequent publication in a special issue of Leonardo (MIT Press, AHCI indexed).

SCOPES AND TOPICS

We solicit original, unpublished research papers that focus on all aspects of visual information communication and interaction, either via images, computer graphics, animations, virtual reality, web, or other media. Research papers may address cognitive and design aspects, underlying theories, taxonomies, implementation work, tool support, and case studies. Topics of interest include but are not limited to the following:

= Cognitive aspects of visual information comprehension = Empirical studies of novel visual metaphors = Visual interaction through multimodality = Visual approaches for knowledge discovery = Computational aesthetics = Visual and immersive analytics = Graph drawing and (multivariate) network visualization = Information visualization = Graphical user interface design = Aesthetics in visual communication = Influence of visual arts and design = Visual modeling languages and UML = Visual communication metaphors = Visual programming languages = Visualization on mobile devices = Visualization in virtual, mixed, and augmented reality = Applications like SoftVis, BioVis, GeoVis, … = Sketching, = Human-computer interaction

PAPER SUBMISSION

Submissions that address research and development, as well as experience reports and tool demonstrations on the above and other related topics are strongly encouraged. Papers can be submitted as full papers, short papers or posters. Each submitted symposium paper will be peer-reviewed by at least three International Program Committee members. All accepted papers and posters will appear in the proceedings of VINCI2018 published by ACM Press and made available in the ACM Digital Library (EI indexed). Moreover, authors of a number of selected full papers of high quality will be invited to prepare revised versions of their work for submission to a special issue of JVLC (SCI-indexed). In addition, it is planned that revised versions of selected best papers in art and design will be invited for the subsequent publication in a special issue of Leonardo (MIT Press; AHCI indexed).

Research papers and experience reports of up to eight (8), short papers of up to four (4), and tool demonstrations or posters of up to two (2) ACM double-column pages should be submitted here. Detailed information on the electronic submission can be found on the conference web page.

IMPORTANT DATES

  • Paper submission deadline: May 4, 2018 (23:59 in AoE)
  • Notification of decision: May 28, 2018
  • Camera-ready copy due: June 15, 2018

ORGANIZATION

  • General Chair: Andreas Kerren, Linnaeus University, Sweden
  • Program Chairs: Yina Li, University of Science and Technology of China, China Karsten Klein, Universität Konstanz, Germany
  • Proceedings Chair: Kostiantyn Kucher, Linnaeus University, Sweden
  • Local organization Chair: Rafael Messias Martins, Linnaeus University, Sweden
  • Program committee