Digital Humanities Day with DARIAH on 30 October 2018

Tuesday, October 2nd, 2018

Welcome to a Digital Humanities Day with Frank Fischer, Associate Professor for Digital Humanities at the Higher School of Economics, Moscow, and co-director of DARIAH-EU. Frank Fischer will talk about his own research on digital perspectives for the study of European Drama as well as DARIAH:s work for the Pan-European Infrastructure for the Arts and Humanities.

10.00-11.00 “Masks and Interfaces – Digital Perspectives for the Study of European Drama” * See abstract below.
11.00-13.00 Lunch
13:00-14.00 “A Social Marketplace for Services – Introduction to DARIAH, the Pan-European Infrastructure for the Arts and Humanities”
14.00-14.30 Coffee
14.30-15.30 Discussion

Registration Please advise of any food allergies.

Co-organised by the Digital Humanities Initiative and iInstitute

* Abstract: The digital literary studies have offered a lot of new approaches to the study of drama in recent years. New methods like social network analysis, stylometry and other quantitative and statistical approaches are complemented by a rich landscape of literary data in many languages and formats. This talk will recap these developments, oscillating between research and infrastructure, and introduce a platform for the research on European drama.

Seminar – How to get published with IEEE

Wednesday, September 12th, 2018

On September 19 at 10:00-11:30 Linnaeus University will be visited by Paul Henriques from IEEE (Institute of Electrical and Electronics Engineers). Paul will host a seminar on the topic “How to get published with IEEE”:

Increase the visibility of your research and build author credibility by publishing in a leading IEEE journal or conference. Learn how to identify the best journal or conference for your work and navigate the IEEE paper submission and peer review process. Review the required elements and proper structure of a manuscript to avoid reasons why papers may be rejected.

The presentation is in English. The seminar takes place in Växjö (location: Babel at the University Library) but will also be streamed to Kalmar (location: UB296A at the University Library).

Registration and more information:


Second Keynote speaker at VINCI 2018 is Keynote Speech 2: Design after Nature Prof. Jon McCormack, Monash University, Australia

Friday, June 29th, 2018

We have the pleasure to present the second keynote speaker at VINCI 2018 Prof. Jon McCormack, Monash University, Australia on Design after Nature. You can find information on how to register for VINCI 2018 here

Abstract: Nature has driven us in what and how we create for millennia. Biomimetic approaches to human design are inspired by natural forms, shapes and processes. In computing, nature-inspired algorithms mimic collective behaviour or biological evolution to solve hard problems in search, optimisation and learning. In this talk I’ll show how I have developed a creative visual design practice informed by processes from biological development, the architecture of natural form, and evolutionary processes. My work began by devising advanced visual models of morphogenetic development in plants. Incorporating evolutionary processes allowed designs to emerge that would be difficult or impossible to discover independently, making them “beyond human design”. In later work, I have experimented with evolutionary ecosystems and processes such as niche construction to encourage diversity in the visual style of works generated by algorithmic processes. My most recent work looks at translating from the virtual back to the real, using digital fabrication technologies driven by generative computational processes. The goal is to build dynamic, responsive, intelligent physical systems that interact directly with living organisms, symbiotically affecting their growth and development. This leads to the creation of bio-machine hybrids – bringing the biomimetic concept full circle – and heralding a new form of co-design where human, machine and nature all contribute to the design process.

Photo of Jon McCormack

Short Bio: Jon McCormack is an Australian-based artist and researcher in computing. He holds an Honours degree in Applied Mathematics and Computer Science from Monash University, a Graduate Diploma of Art (Film and Television) from Swinburne University and a PhD in Computer Science from Monash University. He is currently full Professor of Computer Science and director of sensiLab at Monash University in Melbourne, Australia. His research interests include generative art, design and music, evolutionary systems, computer creativity, visualisation, virtual reality, interaction design, physical computing, machine learning, L-systems and developmental models.

Since the late 1980s McCormack has worked with computer code as a medium for creative expression. Inspired by the complexity and wonder of a diminishing natural world, his work is concerned with electronic “after natures” – alternate forms of artificial life that may one day replace the biological nature lost through human progress and development. For more information about Jon Cormack see.

Prof. Min Chen, University of Oxford, UK, first keynote speaker at VINCI 2018

Wednesday, June 27th, 2018

We have the pleasure to present the first keynote speech at VINCI 2018 : Is Visualization Underpinned by Communication Theory? held by Prof. Min Chen from University of Oxford, UK. You can find information on how to register for VINCI 2018 here

Abstract: Seven decades ago, Claude Shannon’s landmark article “A Mathematical Theory of Communication” (1948) laid down the foundation of modern tele- and data communication, giving rise to information theory as an academic subject. In this talk, the speaker will describe the applications of information theory to visualization and demonstrate how information theory can explain numerous phenomena in visualization. In particular, the speaker will discuss an information-theoretic metric for analysing the cost-benefit of data intelligence workflows, elaborating the values of visualization in such workflows. The speaker will also outline conjectures that the metric may potentially have implications beyond data science.

Short Bio: Min Chen developed his academic career in Wales between 1984 and 2011. He is currently the professor of scientific visualization at Oxford University and a fellow of Pembroke College. His research interests include visualization, computer graphics, human-computer interaction, and aspects of computer vision. He has co-authored some 200 publications, including his recent contributions in areas such as theory of visualization, video visualization, visual analytics, and perception and cognition in visualization. He has worked on a broad spectrum of interdisciplinary research topics, ranging from the sciences to sports, and from digital humanities to cybersecurity. His services to the research community include papers co-chair of IEEE Visualization 2007 and 2008, Eurographics 2011, IEEE VAST 2014 and 2015; co-chair of Volume Graphics 1999 and 2006, EuroVis 2014; associate editor-in-chief of IEEE Transactions on Visualization and Computer Graphics; and co-director of Wales Research Institute of Visual Computing. He is currently an editor-in-chief of Computer Graphics Forum. He is a fellow of British Computer Society, European Computer Graphics Association, and Learned Society of Wales. See also:

Call for Participation: VINCI 2018

Monday, June 25th, 2018

The 11th International Symposium on Visual Information Communication and Interaction (VINCI 2018) will be held in Växjö, Sweden, August 13-15, 2018

VINCI 2018 features high profile keynote speeches, state-of-the art technical sessions, and entertaining social programs, which will surely be interesting to our participants (the detailed symposium program can be found on

You can find information on how to register for VINCI 2018 here

Please note that the early registration period for VINCI 2018 lasts until July 1, 2018. Afterwards, the standard registration fees apply.


A short presentation of the keynote speakers and the abstract of their speeches will be presented here on the blog in the coming days so keep an eye out for more information

  • Keynote Speech 1: Is Visualization Underpinned by Communication Theory? will be held by Prof. Min Chen (University of Oxford, UK)
  • Keynote Speech 2: Design after Nature will be held by Prof. Jon McCormack (Monash University, Australia)


Here comes a list of the full papers and posters that will be presented during the conference (more…)

Seminar invitation: Beyond programming as primary computing skill

Friday, May 18th, 2018

The Digital Humanities invite you to the seminar: Beyond programming as primary computing skill: the case of the PDF file format – Jean-François Blanchette

Jean-François Blanchette is an Associate Professor at the Department of Information Studies at UCLA. His research focuses on the computerization of bureaucracies, the evolution of the computing infrastructure, and the materiality of digital objects. He is the author of Burdens of Proof: Cryptographic Culture and Evidence Law in the Age of Electronic Documents (MIT Press, 2012) and co-editor of Regulating the Cloud: Policy for Computing Infrastructure (MIT Press, 2015). He is the director with Snowden Becker of the “On the Record, All the Time” project, which examines the impact of surveillance technologies to archival education and practice.

Abstract for the presentation:

LIS programs have been faced for years with the question of how to best teach students adequate information technology skills. In past decades, the answer often took the form of basic computing literacy (how to write an email, how to set up a basic database), but today, the consensus is that the most obvious representative of such a skill is the mastery of a programming language. Indeed, coding is supported today by a wide range of organizations as the most direct path of entry into the computing professions and as a requisite skill for all future workers in the knowledge economy.

In this presentation,  Jean-François Blanchette challenges this assumption as it applies to graduate students enrolled in LIS programs. He will argue that the teaching of coding aligns with a conception of computing primarily grounded in its mathematical character as an “engine of logic.” However, an equally important understanding of computing lies in its nature as an engineered system dedicated to the coordinated use of limited computing resources (processing, storage, networking). Of particular importance are the design strategies of modularity and hierarchical aggregation, which allows computing systems to allocate resources, manage complexity and technical change, while providing specific pathways for growth and functional evolution. These resources and strategies constitute the actual materials and tools used by engineers to design, operate, and maintain the extraordinarily complex assemblage of software and hardware components that constitutes networked computing.

For students, such as those in LIS, whose career success depends on the proper anticipation of the impact of information technology on their field of professional practice, such an understanding is more effective than learning to code. Using the PDF file format as example,  Jean-François Blanchette demonstrate how this approach can be used to anticipate the evolution of the format and its impact on, e.g., digital preservation, open data, accessibility, and the future of scholarly communication.


The Digital Humanities (DH) seminar series is aimed at providing a forum for relevant DH discussion in the region and beyond, inspiring collaboration with wider audiences about the emerging field of DH field and University’s DH Initiative, thus both strengthening the DH Initiative’s established network, as well as creating a space for collaboration between universities and cross-sectoral partners at national and international levels. Please find more information at their website.

The Seminars are open to everyone, but we would appreciate if you would register your attendance via